![]() The Level Requirement of crafted items will be higher than that of a rare item even if they have the same random prefixes/suffixes. Staffmods, automods, affixes, sockets and/or etherealness on the item you use to make the crafted item are irrelevant and are erased when the mods for the crafted item are rolled. When a magical/Rare/Crafted item is used in the recipe, the stats on it are erased when the crafted pre-set and random mods are applied. When you Craft an item it loses all of its original Magical Prefixes/Suffixes. Crafted recipes are basically semi-random imbues of the item you use in the recipe, so you want to get the biggest damage weapon or high defense armor, and Superior as well, if possible, since the superior is preserved on the item, unlike with Charsi Imbues. You must use a perfect one for all recipes that require a gem. There are some weapon recipes that will allow any weapon in the entire game. Some recipes require a specific Elite item, others require a rare item of exactly the correct type, while other recipes are more lenient and allow just about any item of the correct type. You can use any quality of the ingredients unless otherwise stated.
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