total_stat_points = total_point_pool - 7 (by default this value will be 31).maxed_special_stats_count = random(minimum_maxed_specials, maximum_maxed_specials + 1) (by default this value will be between 0 and 2).When stats are assigned, two new input variables are calculated: maxed_special_stats (a list of SPECIAL stats that will be maxed, default: "proficiency" stat inherited from parent).There are five starting input variables that presumably change according to legendary/rare/normal status (unfortunately, I have not been able to find that information): Two maxed parents will produce a child with an Intelligence proficiency.Two fully maxed out parents (SPECIAL 140) will have a ~6.6% chance of producing a legendary child, and a ~13.3% chance of producing a rare child.Parents' total SPECIAL must be 122 or higher to have a chance at a rare child.Parents' total SPECIAL must be 134 or higher to have a chance at a legendary child.If random_number is greater than 0.85 the child will be rare If random_number is greater than 0.95 the child will be legendary Max = (male_total_special + female_total_special - 14) / 126 There is a special case to handle "ghost dads" which always results in normal children who inherit from the mother, though it is not clear whether it's actually used or is just an edge case error handler. Child stats appear to be calculated at the time of birth.Maxed parents' proficiency is always Intelligence.Children have a 50/50 chance of inheriting the "proficiency" (highest stat) of either parent.SPECIAL-boosting gear does not affect this calculation. ![]() Children have a small chance of being born either rare (28 SPECIAL) or legendary (40 SPECIAL) if the parents' total SPECIAL is high enough.There were several unanswered questions about "super" children and SPECIAL inheritance, so I consulted my crystal ball (read: I did NOT decompile the source code as that is a violation of the EULA). Like most of you, I was intrigued by /u/MatthewMMorrow's Vault-tec Mechanics post. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Fallout Shelter Update ideas thread | 7-16-2016.Fallout Shelter Strategy Discussion archive.Lunchboxes contain Cards which have a chance of unlocking a Rare or Legendary Dweller with great SPECIAL stats.īeyond having more SPECIAL stat points, Rare and Legendary Dwellers have a higher starting level and come equipped with an Outfit and possibly a Weapon as well, which can be equiped to other Dwellers within your Vault. Legendary Dwellers have 40 SPECIAL points.Rare Dwellers have 28 SPECIAL points randomly distributed.Common Dwellers have 12-13 SPECIAL points randomly distributed. ![]() ![]() At the same time, Dweller Morale will decrease if there are any dead bodies present in a room where a Dweller is placed. The Morale of your Dwellers increases as they are placed in the best rooms suited for their skills. If you are not careful in doing so, a small disaster can become a very big one within your Vault. When a crisis happens, be sure to have another Dweller near the pregnant Dweller to help address the situation. Pregnant females will always run from all disasters and hide. When a Dweller loses all of their health and dies, their revive cost scales to the level starting at 100 CAPS for level 1, and increases an additional +20 CAPS for each level afterwards. You can gain additional Dwellers for your Vault by welcoming new ones that come from the Wasteland, pairing up Dwellers together to have a child, or by completing Objectives and obtaining their rewards.Ī few key things to remember when customizing and using Dwellers in your Vault.
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